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Team-=CoN=- Snipers » General Public » Get Help
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[SOLVED]Mac10 UZI mutator - problems, need HELP !
Mr.P
Hi all,
I have an odd problem with Mac10 UZI mutator.
I need help from the experts, I've no logic answers.

These are the facts.
Yesterday I've downloaded and installed the Mac10 UZI mutator. I've tried it on local (practise session) and it worked great, so I've decided to post its link on the forum (see my previous post about the mutator).

Today I've sent the mutator to Bill in order to test it in a LAN game. As usual, we have used a Virtual Private Network (VPN) client, called Hamachi, to play LAN games over the internet.
Bill has copied the .u and .int files of the mutator in his UT/System folder and then he has updated the file UnrealTournament.ini including the string "ServerPackages=Mac10" in the field [Engine.GameEngine]
to ensure the correct running of resources over the internet.
All fine. We started the game and we observe right away a different behaviour between our 2 weapons: his Mac10 UZI worked fine (as did mine the day before when I've tested it on local) while mine worked very bad...when I fired shots, weapon's sight lifted up by itself as something pushed it above...
...I kept shooting and the weapon's sight rise from floor to the roof of the map (a complete 180? turn), without any movements of the mouse. When I stopped shooting, weapon's sight returned to its initial position...
The same weapons (from the same mutator files) had different behaviours, never seen this before Dunno

We decided to give it another try.
I deleted the .u and .int files from my UT/Sytem folder, I connected to Bill's pc and downloaded the 2 files, as they were server packages available for clients...we started the game but we observed the same behaviour: Bill's Mac10 UZI worked fine, mine not ! Angry

Then I've tested again the mutator on local in a practise session and the Mac10 UZI worked fine...
...in some way, this issue is related to online game but there are no apparent reasons to explain it, I really don't know what it could be happend. If you want, you can try by yourself and test the mutator online. Maybe also you could have the same problem.

Thanks in advance for any suggestion.


greetings,
Pietro
Edited by -=CoN=-TruckerClock on 10-05-2011 10:24 AM
 
http://www.ut99maps.net
Draco
That's the push I was referring to in the other post. Extremely annoying, isn't it? Here is the UZI ladder weapon. http://redirect.p...20muts.zip Have a fun!

~Johnny Jones
 
http://www.funclansnipers.com
Mr.P
Draco wrote:
That's the push I was referring to in the other post. Extremely annoying, isn't it? Here is the UZI ladder weapon. http://redirect.p...20muts.zip Have a fun!

~Johnny Jones


Yes, extremely annoying, almost unplayable online.
Thank you very much for your file.
When I've tested Mac10 UZI mutator on local, it worked fine so I didn't understand well what "push" could be in your previous post.

Have you got any idea about the causes for this "push" online (while on local it works great) ?

bye,
Pietro
"My program doesn't have bugs. It just develops random features !"
Thumbs Up
 
http://www.ut99maps.net
Mr.P
Hi Draco,
I've just tested your weapon online with Bill, it works fine !
Great weapon (very very very rapid) ! Thumbs Up
"My program doesn't have bugs. It just develops random features !"
Thumbs Up
 
http://www.ut99maps.net
SAMCRO
i put the .int and the .u in the system folder right?
-$c@tt
 
Mr.P
-=CoN=-SAMCRO wrote:
i put the .int and the .u in the system folder right?


YES Thumbs Up
"My program doesn't have bugs. It just develops random features !"
Thumbs Up
 
http://www.ut99maps.net
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